

Few seem to be playing either Deathmatch or co-op, although if you stick around for an hour or so, you can likely find a game. Finding an online match isn't particularly easy, though. You need to log in online whenever you start the game, whether you are entering the single-player campaign, playing cooperative missions, or taking on all comers in Deathmatch modes that range from mano-a-mano games to three-versus-three team contests. Modes of play have obviously been built around multiplayer. Overall, the look of the game is odd and effective, succeeding in transporting you to a colorful take on the future even while the repetitive, generic RTS order acknowledgements and corny militaristic music often beam you right back home. Huge mushrooms can be found all over the place in some maps, and many are big enough to house hundreds of Smurfs, along with sinister-looking refugees from the Little Shop of Horrors. Flora and fauna consist of extraterrestrial additions like the sort of giant exotic plants that decorated the strange new worlds in old Star Trek episodes. Everything has changed so much that the game might as well be taking place on an alien world. The time is the far future and the place is Earth long after an asteroid called Shard Zero went all 2012 to create a plague that destroyed and reshaped the entire planet. Worldshift's storyline, backdrop, and three factions are almost surreal. Most of WorldShift centers on old-fashioned RTS combat. This problem, along with a range of serious single-player bugs, make the game look better on paper than it is in reality. Although the multiplayer games have been intricately designed with a lot of strategic depth and many elements borrowed from massively multiplayer online games, much of this has been wasted on a boring point-and-click RTS that seems to have traveled through time from 1997. Unfortunately, the gameplay itself is mired in the past. It also has a wide range of solo, co-op, and Deathmatch modes of play, which means that it comes with plenty under the hood. WorldShift is an intriguing real-time strategy experiment, with a weird far-future story and three complementary races.
